Digital Tutors - Creating a Toy Model for Rapid Prototyping in Rhino
Duration 5h 8m
Difficulty Level Advanced
Project Files Included
Software used
Rhino 5
What you will learn
In this tutorial we will cover all the modeling techniques necessary to create a toy car in Rhino that is ready for 3D printing.
In this course we will take a sketch of a toy car and turn it into a 3D model in Rhino. We’ll set up Rhino with a background image and work through the process of making curves that lead to a surface CAD. This model will then be shelled and when finished will be suitable for rapid prototyping.
You'll briefly be guided through the basic tools and interface and then get into building curves, surfaces and objects for various parts of the vehicle. Along the way, we will cover considerations for production but maintain enough freedom to have some fun. The culmination of this will be finished parts that can be printed.
Guest Tutor
Adam Fairless
1. Introduction and project overview 00:57
2. Introducing the interface and tools 10:11
3. File setup including background image placement 10:20
4. Building a basic wheel 10:13
5. Continuing work on the wheel by adding spokes 10:09
6. Finishing the spokes and adding a wheel nut 10:17
7. Adding final tread details 10:22
8. Starting to build an engine from curves 10:26
9. Building the rest of the engine from simple curves 11:24
10. Continuing with the engine parts 10:18
11. Finishing up the engine 13:05
12. Placing the wheels and scaling the rear wheels 10:11
13. Building some of the main surfaces of the vehicle 10:32
14. Adding thickness to the main surfaces 10:32
15. Finishing off the main surface 10:14
16. Detailing and finishing the decals and part lines 10:49
17. Blocking in the frame and the rear wing 11:09
18. Beginning work on the lower body of the vehicle 10:23
19. Continuing work on the lower body of the vehicle 10:54
20. Finishing up the main surface for the lower body 10:07
21. Building the cockpit canopy 10:33
22. Finishing up the canopy and adding more details 11:29
23. Adding more surfaces to the car 10:37
24. Beginning work on the transmission 10:40
25. Building the front suspension 10:11
26. Continuing the suspension 10:20
27. Finishing off the suspension 10:10
28. Adding an extra part to the back 11:03
29. Splitting the transmission up 10:17
30. Finishing the model and adding textures 10:21
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